Archive for the ‘Gallery’ Category

UFO Sighting

Sunday, August 29th, 2010

I needed to post this, i was freaked out after recording this with my camera, i guess that aliens are chasing our cars technology :P .

vfx done in 3ds max, render in vray, textures in photoshop, track with pfTrack, and comp in after effects.

Curious

Thursday, March 25th, 2010

Nothing better to test a rigging tool than making an animation with it, so i have to go back to those old times as animator.
The Animation was made with a very basic setup using the ikfk solver, the pivot constraint was used to make a multiple pivot reverse foot and to offset the position of the center of mass, something that was pretty useful to make the character pivot around its ankle when he’s falling fordwards after stop walking.

Advertisement work

Tuesday, November 17th, 2009

Here i am posting an advertisement animation that i work in some months ago, it was kind of crazy because of the anatomy of the characters and the look that was proposed, but it was a lot fun. They are bacteriums that looks like little harmless creatures because of the big cleaner power of the soap. If real bacteriums were like that, surely i would never wash my hands again :’(…

Rexona Advertisement

Cellfactor Intro

Monday, September 21st, 2009

Well… this is a pierce of work done by just a few of hardworking monkeys in immersion (the place where i currently work). The cutscene was made to be shown in the trailers of the cellfactor videogame, But here i uploaded the whole movie. It was an interesting challenge in terms of doing all this stuff in the unreal engine 3 editor, finally after a process of trial an error i found an easy way of animating everything inside max and using some tricks to export the camera and the FOV animation to the engine.

Cellfactor intro