I have been talking about this tutorial for several months, and now finally i can publish it. this 29 minutes length video covers the implementation of the ikfk solver and the animatable pivot constraint in the rigging process of a character, with these new tools the creation of a character setup becomes a faster process, besides of all the several advantages that they provide. It shows how to create a rig with control objects, reverse foot with animatable pivot and it explains several features about the ikfk solver.
Archive for the ‘Tutorial’ Category
IKFK Solver & Animatable Pivot, Rigging Video Tutorial
Tuesday, April 13th, 2010Bendy Limbs Video Tutorial
Wednesday, October 14th, 2009It’s been a long time since the last update, i’ve been a little busy working on some tools for procedural animation purposes, some controllers that will improve that aspect inside 3ds max, i’ll be showing some progress soon, but before that… i am publishing this tutorial that i made some weeks ago, it’s about how to set up bendy limbs in 3ds max, i hope that you find it useful , and i hope that you like my beautiful latin accent XD.


