Archive for the ‘Tutorial’ Category

IKFK Solver & Animatable Pivot, Rigging Video Tutorial

Tuesday, April 13th, 2010

I have been talking about this tutorial for several months, and now finally i can publish it. this 29 minutes length video covers the implementation of the ikfk solver and the animatable pivot constraint in the rigging process of a character, with these new tools the creation of a character setup becomes a faster process, besides of all the several advantages that they provide. It shows how to create a rig with control objects, reverse foot with animatable pivot and it explains several features about the ikfk solver.

Link

Bendy Limbs Video Tutorial

Wednesday, October 14th, 2009

It’s been a long time since the last update, i’ve been a little busy working on some tools for procedural animation purposes, some controllers that will improve that aspect inside 3ds max, i’ll be showing some progress soon, but before that… i am publishing this tutorial that i made some weeks ago, it’s about how to set up bendy limbs in 3ds max, i hope that you find it useful , and i hope that you like my beautiful latin accent XD.

Bendy limbs video tutorial

Flippingless rigs, Euler, Matrix and Quat theory

Wednesday, August 19th, 2009

A new tutorial has been added in the tutorials section. The flipping issue is a very popular topic in several forum discussions, and here i have compiled some ideas that i always wanted to share, Check it out!.

flippingless