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Procedural Animation Experiment #4, Sentinel

Making procedural stuff again around here, playing with some sin equations. Take a look at this new experiment:
(click Image)

sentinel

7 Responses to “Procedural Animation Experiment #4, Sentinel”

  1. camilo says:

    muy buena pinta, espero poder probarlo pronto, por ahora me sale un error cuando le doy crear.

    unknown sistem sxception

    47. TAtt.FWeightProcedural.controller=bezier_float()

    saludos

  2. Felix says:

    que extraño camilo, ami no me sale el error :S, en que version de max estas probando?, yo lo estoy usando en max 2010

  3. Toke Jepsen says:

    thats looks cool:-) looking forward to having a play with it.

  4. pchela says:

    This is very cool. I always like this kind of automated motion. Great work!!

  5. Lisa says:

    Hi, So I am somewhat new to rigging and script. I have searched for many hours to find a solution to tentacles, most are very limiting. I really like your script/solution. It is really impressive, but I noticed that you have the option of picking and setting values for x, y, and z axis 0-100. In the downloadable script this option is not available. I tried playing around with your script to see if I could change the variable axis, but everything I have tried does not work…
    Would you PLEASE either help me understand or send me the missing script?

  6. Lisa says:

    Thank you!

  7. Felix says:

    Hi thanks for comment.

    Lisa, if you want to change the axis in the script you can do that in the lines:

    ScriptVar.z_rotation.controller=float_expression()
    ScriptVar=ScriptVar.z_rotation.controller

    replacing the z letter by the axis that you need.