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IKFK SOLVER & ANIMATABLE PIVOT, RIGGING VIDEO TUTORIAL

This tutorial covers the implementation of the ikfk solver and the animatable pivot constraint in the rigging process of a character, with these new tools the creation of a character setup becomes a faster process, besides of all the several advantages that they provide.

ikfk solver animatable pivot rigging tutorial

BENDY LIMBS VIDEO TUTORIAL

This tutorial covers the creation of Bendy rigs in 3ds max, this kind of setup can be used to create cartoony arms or legs in which you can modify the shape of the limb giving it a curved shape.

Bendy limbs tutorial

FLIPPINGLESS RIGS, EULER, MATRIX AND QUAT THEORY

This tutorial will show you some techniques to avoid those undesirable flips that happen in some setups, like twist bones and lookat constraints. Some important concepts about the math behind 3d transfomations will be covered. Theory that can be useful to rigging in general.

flippingless

USING ANIMATABLE PIVOT CONSTRAINT

This video tutorial will show you a step by step a practical example of the animatable pivot constraint usage.

animatable pivot video tutorial

CREATING A TANK RIG

This tutorial will guide you through the process of creating a full tank rig system in 3ds max, well...
maybe not fully but certainly with a lot of tools to make a realistic tank animation, actually, when you've learned this, 
you'll be able to make a car rig too with a little modifications. This is a medium-level tutorial, so you need some knowledge with the max's rigging tools (bones, IKs, constraints, and so).

tank rig tutorial

MAKING OF CLEP

this is a free-time made project. Its design is based in a sketch that i made thinking about my own watch, i looked at it and thought about some crazy hybrid strange modifications, made some strokes in a paper, it seemed interesting, and i made it in 3d. Here you can find a briefly explanation of the techniques that were used. 

making of clep

 

 

 

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